SOLID Design in C++

Explore C++ Design Goals, Common Smells, Process and the SOLID Principles and Best Practices for Modern Application Design

TTCP1270

Introductory and Beyond

3 Days

Course Overview

Geared for experienced Java developers, SOLID Design in C++ is a lab-intensive hands-on Java programming course that dives into the aspects of software engineering that produce both great and failed software.  Students will start off by exploring for design, the common smells, process and the SOLID principles. Best practices are emphasized throughout the course.

Using C++ to demonstrate with extensive hands-on labs, this course teaches:

  • Design Goals - What are we trying to accomplish?
  • Design Smells - How to identify and objectively articulate bad design choices.
  • Test Driven Development and minimalistic design and implementation - Avoid overdesign and facilitate design changes.
  • Process - What are the best ways to proceed with software development and measure progress.
  • Single Responsibility Principle - Only one reason to change
  • Open/Close Principle - Open for business, closed for modification
  • Liskov's Substitution Principle - a subtype can do more and require less
  • Interface Segregation Principle - interfaces are for clients
  • Dependency Inversion Principle - don't call us, we'll call you!

Course Objectives

This “skills-centric” course is about 50% hands-on lab and 50% lecture, designed to train attendees in advanced development skills, coupling the most current, effective techniques with the soundest industry practices. Students will leave this course armed with the required skills to improve their C++ applications using sound coding techniques and best practices. 

Using C++ to demonstrate with extensive hands-on labs, this course teaches:

  • Design Goals - What are we trying to accomplish?
  • Design Smells - How to identify and objectively articulate bad design choices.
  • Test Driven Development and minimalistic design and implementation - Avoid overdesign and facilitate design changes.
  • Process - What are the best ways to proceed with software development and measure progress.
  • Single Responsibility Principle - Only one reason to change
  • Open/Close Principle - Open for business, closed for modification
  • Liskov's Substitution Principle - a subtype can do more and require less
  • Interface Segregation Principle - interfaces are for clients
  • Dependency Inversion Principle - don't call us, we'll call you!

Need different skills or topics?  If your team requires different topics or tools, additional skills or custom approach, this course may be further adjusted to accommodate.  We offer additional C++ application development, design, testing, services, application security and other related topics that may be blended with this course for a track that best suits your needs.

Course Prerequisites

This is an intermediate level C++ development course for experienced C++ programmers.

Our Skills Academy Developer Tracks include a wide variety of follow-on courses and learning paths for leveraging C++ for next-level development, testing, security and more. Please see our C++ Developer Training Suite & Learning Paths list of courses, or inquire for recommendations based on your specific role and goals.

Please see the Related Courses tab for specific Pre-Requisite courses, Related Courses that offer similar skills or topics, and next-step Learning Path recommendations.

Course Agenda

Please note that this list of topics is based on our standard course offering, evolved from typical industry uses and trends. We’ll work with you to tune this course and level of coverage to target the skills you need most.

Introduction

  • Design
  • Design Goals
  • Process - Good, Bad, Ugly
  • Design Smells
  • Minimalistic Design and Test Driven Development
  • The Company Class
  • The Employee Class

Let's Get S.O.L.I.D.

  • Single Responsibility Principle
  • SRP Lab
  • Open/Close Principle
  • OCP Lab
  • OCP Lab - Refactoring Employee
  • OCP - Refactoring Company
  • Liskov's Substitution Principle
  • LSP Lab
  • Interface Segregation Principle
  • Interface Segregation Lab
  • Dependency Inversion Principle
  • DIP Lab

 

Course Materials

Student Materials: Each participant will receive a Student Guide with course notes, code samples, software tutorials, step-by-step written lab instructions, diagrams and related reference materials and resource links. Students will also receive the project files (or code, if applicable) and solutions required for the hands-on work. Any courseware of lab materials provided in a cloud (if applicable) will also be made available to you separately.

Hands-On Setup Made Simple! Our dedicated tech team will work with you to ensure our ‘easy-access’ cloud-based course environment, or local installation, is accessible, fully-tested and verified as ready to go well in advance of the course start date, ensuring a smooth start to class and effective learning experience for all participants. We can also help you install this course locally if preferred. Please inquire for details and options.

Every-Course Extras = High-Value & Long-Term Learning Support! All Public Schedule courses include our unique EveryCourse Extras package (Post-Course Resource Site access with Review Labs & Live Instructor Follow-on Support, access to QuickSkills recorded High-Value lessons, Free *Live* Course Refresh Re-Takes, early access to Special Offers, Free Courses & more). Please inquire for details.

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